Frequently Asked Questions
Find answers to common inquiries regarding age groups, enrollment setups, fees, and school lab partnerships.
Our programs are curated for children aged 6 to 15+ years. For instance, Scratch Coding is optimized for ages 6-9, while hands-on Arduino Programming and 3D Modeling are designed for students aged 10-11 and older.
You can submit an inquiry through our website contact form or program page. Our academic counselors will get in touch with you to explain upcoming batch schedules, fees, and secure your child’s seat.
Yes! For all hands-on courses (such as Hands on Electronics and Arduino), all required circuit components, microcontrollers, breadboards, sensors, and cables are included in the course fee. Students get active physical kits to work with.
We offer a hybrid learning model. While coding classes like Scratch and MIT App Inventor can be taken online, we highly recommend classroom-only participation for our physical computing courses (Electronics & Arduino) to ensure safety and group collaboration.
Absolutely. We design and install custom STEM lab environments and robotics labs for academic institutions. We also provide teacher training modules and mapped lesson plans aligned with the New National Education Policy (NEP) guidelines.
Our standard programs range from 3 to 4 months. Typically, sessions are held once or twice a week (usually on weekends) for 1.5 to 2 hours per session to ensure ample time for hands-on debugging and building.
Yes! Every student who completes a program or hands-on workshop receives an official Achievers STEM Completion Certificate detailing the technical modules mastered and projects built.
To ensure safety during hardware wiring and personalized guidance, our batches are strictly capped at 6 to 8 students per batch.
Yes! We regularly organize interactive exhibitions and project hackathons (like our Blix-a-thon) where students present their working robots, 3D prototypes, and software apps.
